Effectiveness of Type of Feedback and Frequency on Digital Game-Based L2 Vocabulary Acquisition
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Título: | Effectiveness of Type of Feedback and Frequency on Digital Game-Based L2 Vocabulary Acquisition |
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Autor/es: | Calvo-Ferrer, José Ramón |
Grupo/s de investigación o GITE: | Lexicología de los Lenguajes para Fines Específicos y Enseñanza del Léxico (LEXESP) |
Centro, Departamento o Servicio: | Universidad de Alicante. Departamento de Filología Inglesa |
Palabras clave: | Effectiveness | Feedback | Frequency | Language Leaming | Video Games |
Área/s de conocimiento: | Filología Inglesa |
Fecha de publicación: | 2021 |
Editor: | IGI Global |
Cita bibliográfica: | International Journal of Game-Based Learning. 2021, 11(3): 38-55. https://doi.org/10.4018/IJGBL.2021070103 |
Resumen: | The frequency of word exposure in teaching materials, along with corrective feedback, has often been identified as a powerful variable in the learning of vocabulary in a foreign language. The effect of the number of times an action is presented as accurate in digital game-based language learning scenarios (i.e., knowledge of correct response [KCR] feedback) however remains under-investigated. This study aims to analyse the learning of L2 mobile operating system terminology by a group of students of English as a foreign language by using the data collected by the video game The Conference Interpreter in order to identify the predictive strength of term frequency (times a term is shown), KCR feedback (times a correct answer is provided), and corrective feedback (times a term is shown as incorrect) regarding short and long-term L2 vocabulary learning. The regression analysis performed showed that the factor ‘KCR feedback' may be a positive predictor of short-term vocabulary learning, whereas the other factors seemed to have no statistical effect at any significant level. |
URI: | http://hdl.handle.net/10045/116614 |
ISSN: | 2155-6849 (Print) | 2155-6857 (Online) |
DOI: | 10.4018/IJGBL.2021070103 |
Idioma: | eng |
Tipo: | info:eu-repo/semantics/article |
Derechos: | © 2021, IGI Global |
Revisión científica: | si |
Versión del editor: | https://doi.org/10.4018/IJGBL.2021070103 |
Aparece en las colecciones: | INV - DL2 - Artículos de Revistas INV - LEXESP - Artículos de Revistas |
Archivos en este ítem:
Archivo | Descripción | Tamaño | Formato | |
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Calvo-Ferrer_2021_IntJGame-BasedLearn_final.pdf | 3,27 MB | Adobe PDF | Abrir Vista previa | |
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