Online Games and Cognitive Distortions: A Comparative Analysis in Students with and without Disabilities

Please use this identifier to cite or link to this item: http://hdl.handle.net/10045/144575
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dc.contributorPsicología Social y Salud (PSS)es_ES
dc.contributorIntervención Psicosocial con Familias y Menores (IPSIFAM)es_ES
dc.contributorComunicación y Públicos Específicos (COMPUBES)es_ES
dc.contributorEnvejecimiento y Comunicación (AgeCOM)es_ES
dc.contributorDiversidad, Educación y Género (DEG)es_ES
dc.contributorRelaciones Públicas, Responsabilidad Social y Sostenibilidad: Comunicación Responsable y Sostenible con Públicos Especializados y Minorías (RPRSS)es_ES
dc.contributor.authorSuriá Martínez, Raquel-
dc.contributor.authorGarcía-Castillo, Fernando-
dc.contributor.authorLópez-Sánchez, Carmen-
dc.contributor.authorVillegas-Castrillo, Esther-
dc.contributor.authorCarretón-Ballester, Carmen-
dc.contributor.otherUniversidad de Alicante. Departamento de Comunicación y Psicología Sociales_ES
dc.contributor.otherUniversidad de Alicante. Departamento de Trabajo Social y Servicios Socialeses_ES
dc.date.accessioned2024-07-01T08:26:15Z-
dc.date.available2024-07-01T08:26:15Z-
dc.date.issued2024-06-24-
dc.identifier.citationEuropean Journal of Investigation in Health, Psychology and Education. 2024, 14(7): 1868-1880. https://doi.org/10.3390/ejihpe14070123es_ES
dc.identifier.issn2254-9625-
dc.identifier.urihttp://hdl.handle.net/10045/144575-
dc.description.abstractOnline games have experienced significant growth in recent years, with gaming becoming a popular form of entertainment for people of all ages. However, their impact on cognition, especially among vulnerable groups such as students with disabilities, is a topic that requires deeper exploration. The objectives of this study are twofold: firstly, to understand the typology of risk players (non-risk players, players with problems, and pathological players); and secondly, to compare cognitive distortions among students with problematic profiles. Both objectives will be analyzed based on the presence or absence of disability. A total of 704 students from various Spanish universities (135 with disabilities and 569 without disabilities), aged between 18 and 38, participated in the study by completing the Gamblers Belief Questionnaire (GBQ), aimed at measuring cognitive distortions related to gambling problems, as well as the Massachusetts Gambling Screen questionnaire, aimed at measuring gambling addiction. The results indicate a higher percentage of students with disabilities showing a greater risk profile for addiction. Additionally, this group of students exhibits more cognitive distortions. These findings underscore the need for a comprehensive approach to addressing online gaming addiction and cognitive distortions among university students, with and without disabilities. Preventive measures are necessary, such as education on responsible technology use and the promotion of alternative activities. Moreover, specific intervention strategies need to be developed, including access to psychological health services for this student population.es_ES
dc.description.sponsorshipThis work is subsidized by the Ministry of Consumer Affairs (2023), of the I+D, call approved by the Government of Spain for the year 2003.es_ES
dc.languageenges_ES
dc.publisherMDPIes_ES
dc.rights© 2024 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/).es_ES
dc.subjectOnline gameses_ES
dc.subjectAddictiones_ES
dc.subjectMisbeliefses_ES
dc.subjectStudentses_ES
dc.subjectDisabilityes_ES
dc.subjectInterventiones_ES
dc.titleOnline Games and Cognitive Distortions: A Comparative Analysis in Students with and without Disabilitieses_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.peerreviewedsies_ES
dc.identifier.doi10.3390/ejihpe14070123-
dc.relation.publisherversionhttps://doi.org/10.3390/ejihpe14070123es_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES
Appears in Collections:INV - COMPUBES - Artículos de Revistas
INV - AgeCOM - Artículos de Revistas
INV - RPRSS - Artículos de Revistas
INV - IPSIFAM - Artículos de Revistas
INV - DEG - Artículos de Revistas
INV - PSS - Artículos de Revistas

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