Evaluation of sampling method effects in 3D non-rigid registration

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dc.contributorInformática Industrial y Redes de Computadoreses_ES
dc.contributor.authorSaval-Calvo, Marcelo-
dc.contributor.authorAzorin-Lopez, Jorge-
dc.contributor.authorFuster-Guilló, Andrés-
dc.contributor.authorGarcia-Rodriguez, Jose-
dc.contributor.authorOrts-Escolano, Sergio-
dc.contributor.authorGarcia-Garcia, Alberto-
dc.contributor.otherUniversidad de Alicante. Departamento de Tecnología Informática y Computaciónes_ES
dc.date.accessioned2016-05-30T06:41:57Z-
dc.date.available2016-05-30T06:41:57Z-
dc.date.issued2016-03-15-
dc.identifier.citationNeural Computing and Applications. 2017, 28(5): 953-967. doi:10.1007/s00521-016-2258-zes_ES
dc.identifier.issn0941-0643 (Print)-
dc.identifier.issn1433-3058 (Online)-
dc.identifier.urihttp://hdl.handle.net/10045/55365-
dc.description.abstractSince the beginning of 3D computer vision problems, the use of techniques to reduce the data to make it treatable preserving the important aspects of the scene has been necessary. Currently, with the new low-cost RGB-D sensors, which provide a stream of color and 3D data of approximately 30 frames per second, this is getting more relevance. Many applications make use of these sensors and need a preprocessing to downsample the data in order to either reduce the processing time or improve the data (e.g., reducing noise or enhancing the important features). In this paper, we present a comparison of different downsampling techniques which are based on different principles. Concretely, five different downsampling methods are included: a bilinear-based method, a normal-based, a color-based, a combination of the normal and color-based samplings, and a growing neural gas (GNG)-based approach. For the comparison, two different models have been used acquired with the Blensor software. Moreover, to evaluate the effect of the downsampling in a real application, a 3D non-rigid registration is performed with the data sampled. From the experimentation we can conclude that depending on the purpose of the application some kernels of the sampling methods can improve drastically the results. Bilinear- and GNG-based methods provide homogeneous point clouds, but color-based and normal-based provide datasets with higher density of points in areas with specific features. In the non-rigid application, if a color-based sampled point cloud is used, it is possible to properly register two datasets for cases where intensity data are relevant in the model and outperform the results if only a homogeneous sampling is used.es_ES
dc.description.sponsorshipThis study was supported in part by the University of Alicante and Spanish government under Grants GRE11-01 and DPI2013-40534-R.es_ES
dc.languageenges_ES
dc.publisherSpringer Londones_ES
dc.rights© The Natural Computing Applications Forum 2016. The final publication is available at Springer via http://dx.doi.org/10.1007/s00521-016-2258-zes_ES
dc.subject3D downsamplinges_ES
dc.subjectNon-rigid registrationes_ES
dc.subjectColor registrationes_ES
dc.subject.otherArquitectura y Tecnología de Computadoreses_ES
dc.titleEvaluation of sampling method effects in 3D non-rigid registrationes_ES
dc.typeinfo:eu-repo/semantics/articlees_ES
dc.peerreviewedsies_ES
dc.identifier.doi10.1007/s00521-016-2258-z-
dc.relation.publisherversionhttp://dx.doi.org/10.1007/s00521-016-2258-zes_ES
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses_ES
dc.relation.projectIDinfo:eu-repo/grantAgreement/MINECO//DPI2013-40534-R-
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