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    <title>DSpace Colección:</title>
    <link>http://hdl.handle.net/10045/12525</link>
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    <pubDate>Sun, 26 May 2013 01:11:49 GMT</pubDate>
    <dc:date>2013-05-26T01:11:49Z</dc:date>
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      <title>Guidelines to apply CBR in real-time multi-agent systems</title>
      <link>http://hdl.handle.net/10045/12532</link>
      <description>Título: Guidelines to apply CBR in real-time multi-agent systems
Autor/es: Navarro Llácer, Martí; Heras Barberá, Stella; Julián Inglada, Vicente
Resumen: In real-time Multi-Agent Systems, Real-Time Agents merge intelligent deliberative techniques with real-time reactive actions in a distributed environment. CBR has been successfully applied in Multi-Agent Systems as deliberative mechanism for agents. However, in the case of Real-Time Multi-Agent Systems the temporal restrictions of their Real-Time Agents make their deliberation process to be temporally bounded. Therefore, this paper presents a guide to temporally bound the CBR to adapt it to be used as deliberative mechanism for Real-Time Agents.</description>
      <pubDate>Tue, 01 Sep 2009 00:00:00 GMT</pubDate>
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      <dc:date>2009-09-01T00:00:00Z</dc:date>
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      <title>Norm emergency through argumentation</title>
      <link>http://hdl.handle.net/10045/12531</link>
      <description>Título: Norm emergency through argumentation
Autor/es: Heras Barberá, Stella; Criado Pacheco, Natalia; Argente Villaplana, Estefanía; Julián Inglada, Vicente
Resumen: Open societies are situated in dynamic environments and are formed by heterogeneous autonomous agents. In order to ensure social order, norms have been employed as coordination mechanisms. However, the dynamical features of open systems may cause that norms loose their validity and need to be adapted. Therefore, this paper proposes a new dialogue game protocol for modelling the interactions produced between agents that must reach an agreement on the use of norms. An application example has been presented for showing both the performance of the protocol and its usefulness as a mechanism for managing the solving process of a coordination problem through norms.</description>
      <pubDate>Tue, 01 Sep 2009 00:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://hdl.handle.net/10045/12531</guid>
      <dc:date>2009-09-01T00:00:00Z</dc:date>
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      <title>A formal approach to test commercial strategies: comparative study using multiagent-based techniques</title>
      <link>http://hdl.handle.net/10045/12530</link>
      <description>Título: A formal approach to test commercial strategies: comparative study using multiagent-based techniques
Autor/es: Castillo Ossa, Luis Fernando; González Bedia, Manuel; Uribe Hurtado, Ana Lorena; Isaza, Gustavo
Resumen: This paper presents a multiagent recommendation system (RecMAS) able to coordinate the interactions between a user agent (AgUser) and a set of commercial agents (AgComs). It provides a useful service for monitoring changes in the AgUser’s beliefs and decisions based on two parameters: (i) the strength of its own beliefs and (ii) the strength of the AgComs’ suggestions. The system was used to test several commercial activities in a shopping centre where the AgComs provided information to an AgUser operating in a wireless device (PDA, mobile phone, etc.) used by the client. The AgUser received messages adapted to the preferences of the client. Using a theoretical model and a set of simulation experiments, several commercial strategies were obtained. This paper concludes with a presentation of a prototype in a real shopping centre.</description>
      <pubDate>Tue, 01 Sep 2009 00:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://hdl.handle.net/10045/12530</guid>
      <dc:date>2009-09-01T00:00:00Z</dc:date>
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      <title>Supporting social knowledge in multiagent systems through event tracing</title>
      <link>http://hdl.handle.net/10045/12529</link>
      <description>Título: Supporting social knowledge in multiagent systems through event tracing
Autor/es: Búrdalo Rapa, Luis; Terrasa Barrena, Andrés; García Fornes, Ana; Espinosa Minguet, Agustín
Resumen: Social knowledge is one of the key aspects of MAS in order to face complex problems in dynamical environments. However, it is usually incorporated without specific support on behalf of the platform and that does not let agents take all of the advantage of this social knowledge. At present time, the authors of this paper are working in a general tracing system, which could be used by agents in the system to trace other agents’ activity and that could be used as an alternative way for agents to perceive their environment. This paper presents first results of this work, consisting of the requirements which should be taken into account when designing such a tracing system.</description>
      <pubDate>Tue, 01 Sep 2009 00:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://hdl.handle.net/10045/12529</guid>
      <dc:date>2009-09-01T00:00:00Z</dc:date>
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